发表状态 | 已发表Published |
题名 | Translating performative mediated art into virtual reality: A case study |
作者 | |
发表日期 | 2021-06-01 |
发表期刊 | Virtual Creativity
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ISSN/eISSN | 2397-9704 |
卷号 | 11期号:1页码:53-65 |
摘要 | Park benches are distinctive public spaces that invite a temporary pause for thought and time out from everyday activities and worldly preoccupations. Park Bench Sojourn is a multimodal arts project that explores the uniqueness and universality of these spaces and the kinds of experiences they foster. It asks what it means to be human; surrounded, as we are, by computer technologies and digital media, living lives that are perpetually 'connected' and dispersed through the cloud. It reflects on how our technologically determined lives and lifestyles conspire against us to find opportunities to stop, reflect and be witnesses to lived experience. It is a conceptu-ally playful creative work that shares concerns for health and well-being arising from the contemporary mindfulness movement and the traditional practices and worldviews upon which mindfulness draws. The project is based around a range of experiential sojourns, which require participants to find a bench to sit on and then take a sojourn, or a number of sojourns from the project's website, which may include audio, video, spoken word, or just listening. Other iterations of the project have included a multimedia gallery installation juxtaposing content from a variety of sojourns. Regardless of the format, context or specific content, the project explores ways in which we 'perform' ourselves and mediate experience via digital technologies. In this article, we describe the process of translating this mediated and performative artwork into a VR prototype and directions for future work. |
关键词 | Assistive technology Interaction design Interactive media Interdisciplinarity Practice-based research Technological mediation Virtual reality |
DOI | 10.1386/vcr_00042_1 |
URL | 查看来源 |
语种 | 英语English |
Scopus入藏号 | 2-s2.0-85109560260 |
引用统计 | |
文献类型 | 期刊论文 |
条目标识符 | https://repository.uic.edu.cn/handle/39GCC9TT/12193 |
专题 | 个人在本单位外知识产出 |
作者单位 | 1.Sunway University,Centre for Research-Creation in Digital Media,Petaling Jaya, Selangor,5, Jalan Universiti, Bandar Sunway,47500,Malaysia 2.University of Newcastle,School of Creative Industries,University Dr, Callaghan,2308,Australia |
推荐引用方式 GB/T 7714 | Sansom, Matthew,See, Zi Siang. Translating performative mediated art into virtual reality: A case study[J]. Virtual Creativity, 2021, 11(1): 53-65. |
APA | Sansom, Matthew, & See, Zi Siang. (2021). Translating performative mediated art into virtual reality: A case study. Virtual Creativity, 11(1), 53-65. |
MLA | Sansom, Matthew,et al."Translating performative mediated art into virtual reality: A case study". Virtual Creativity 11.1(2021): 53-65. |
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