发表状态 | 已发表Published |
题名 | A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems |
作者 | |
发表日期 | 2019 |
发表期刊 | IEEE Access
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ISSN/eISSN | 2169-3536 |
卷号 | 7页码:111559-111576 |
摘要 | Cyber-physical-social (CPS) systems integrate Big Data Collectors (BDCs), Service Organizers (SOs) and users to build a unified data-centric computing framework. In CPS systems, BDCs leverage a vast variety of sensing devices to collect cyber-physical-social data, and report these data to SOs to orchestrate various services provided to users, thus offering a great potential for solving complex network tasks that are far beyond the capabilities of existing networks. However, due to the lack of an economic model to describe such complex data interactions, their applications are limited. So, a game-based economic model is proposed in this paper to make smart price decisions in CPS systems. Specifically, it has the following innovations: (a) The economic model gives a dynamic game income matrix which can accurately describe the revenue changes of BDCs in the game, so as to help BDCs select appropriate game parameters and strategies, and make BDCs competitive in the game. (b) The economic model can help SOs to make optimized data purchase price and service selling price based on data collection cost and competitor price analysis, so that SOs can have a better Quality of Service (QoS) and users attraction, and maximize the profit. Experimental results demonstrate that the proposed model can help BDCs and SOs find the most suitable game strategy and price adjustment principle, which has great significance in applications. |
关键词 | Cyber-physical-social system economic model game theory price decision |
DOI | 10.1109/ACCESS.2019.2934515 |
URL | 查看来源 |
收录类别 | SCIE |
语种 | 英语English |
WOS研究方向 | Computer Science ; Engineering ; Telecommunications |
WOS类目 | Computer Science, Information Systems ; Engineering, Electrical & Electronic ; Telecommunications |
WOS记录号 | WOS:000484438400009 |
Scopus入藏号 | 2-s2.0-85073608031 |
引用统计 | |
文献类型 | 期刊论文 |
条目标识符 | https://repository.uic.edu.cn/handle/39GCC9TT/7141 |
专题 | 个人在本单位外知识产出 |
通讯作者 | Xie, Mande |
作者单位 | 1.School of Computer Science and Engineering, Central South University, Changsha, 410083, China 2.School of Informatics, Hunan University of Chinese Medicine, Changsha, 410208, China 3.College of Computer Science and Technology, Huaqiao University, Xiamen, 361021, China 4.Key Laboratory of Hunan Province for Internet of Things and Information Security, Xiangtan University, Xiangtan, 411105, China 5.College of Information Engineering, Xiangtan University, Xiangtan, 411105, China 6.School of Computer Science and Information Engineering, Zhejiang Gongshang University, Hangzhou, 310018, China 7.Department of Computer Science, Stony Brook University, Stony Brook, 11794, United States 8.Faculty of Informatics and Electronics, Zhejiang SCI-Tech University, Hangzhou, 310018, China |
推荐引用方式 GB/T 7714 | Huang, Mingfeng,Liu, Wei,Wang, Tianet al. A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems[J]. IEEE Access, 2019, 7: 111559-111576. |
APA | Huang, Mingfeng., Liu, Wei., Wang, Tian., Deng, Qingyong., Liu, Anfeng., .. & Zhang, Guoping. (2019). A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems. IEEE Access, 7, 111559-111576. |
MLA | Huang, Mingfeng,et al."A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems". IEEE Access 7(2019): 111559-111576. |
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