Status | 已发表Published |
Title | Enhancing Virtual Reality with Artificial Life: Reconstructing a flooded European mesolithic landscape |
Creator | |
Date Issued | 2006 |
Source Publication | Presence: Teleoperators and Virtual Environments
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ISSN | 1054-7460 |
Volume | 15Issue:3Pages:341-352 |
Abstract | The fusion of Virtual Reality and Artificial Life technologies has opened up a valuable and effective technique for research in the field of dynamic archaeological reconstruction. This paper describes early evaluations of simulated vegetation and environmental models using decentralized Artificial Life entities. The results demonstrate a strong feasibility for the application of integrated VR and Artificial Life in solving a 10,000 year old mystery shrouding a submerged landscape in the Southern North Sea, off the east coast of the United Kingdom. Three experimental scenarios with dynamic, "artificial" vegetation are observed to grow, reproduce, and react to virtual environmental parameters in a way that mimics their physical counterparts. Through further experimentation and refinement of the Artificial Life rules, plus the integration of additional knowledge from subject matter experts in related scientific fields, a credible reconstruction of the ancient and, today, inaccessible landscape may be within our reach. © 2006 by the Massachusetts Institute of Technology. |
DOI | 10.1162/pres.15.3.341 |
URL | View source |
Indexed By | SCIE |
Language | 英语English |
WOS Research Area | Computer Science |
WOS Subject | Computer Science, Cybernetics ; Computer Science, Software Engineering |
WOS ID | WOS:000238189100009 |
Scopus ID | 2-s2.0-33745461369 |
Citation statistics | |
Document Type | Journal article |
Identifier | http://repository.uic.edu.cn/handle/39GCC9TT/11037 |
Collection | Research outside affiliated institution |
Corresponding Author | Ch'ng, Eugene |
Affiliation | Department of Electronic,Electrical and Computer Engineering,School of Engineering,University of Birmingham,Edgbaston, B15 2TT,United Kingdom |
Recommended Citation GB/T 7714 | Ch'ng, Eugene,Stone, Robert J. Enhancing Virtual Reality with Artificial Life: Reconstructing a flooded European mesolithic landscape[J]. Presence: Teleoperators and Virtual Environments, 2006, 15(3): 341-352. |
APA | Ch'ng, Eugene, & Stone, Robert J. (2006). Enhancing Virtual Reality with Artificial Life: Reconstructing a flooded European mesolithic landscape. Presence: Teleoperators and Virtual Environments, 15(3), 341-352. |
MLA | Ch'ng, Eugene,et al."Enhancing Virtual Reality with Artificial Life: Reconstructing a flooded European mesolithic landscape". Presence: Teleoperators and Virtual Environments 15.3(2006): 341-352. |
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