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Status已发表Published
TitleEnhancing Virtual Reality with Artificial Life: Reconstructing a flooded European mesolithic landscape
Creator
Date Issued2006
Source PublicationPresence: Teleoperators and Virtual Environments
ISSN1054-7460
Volume15Issue:3Pages:341-352
Abstract

The fusion of Virtual Reality and Artificial Life technologies has opened up a valuable and effective technique for research in the field of dynamic archaeological reconstruction. This paper describes early evaluations of simulated vegetation and environmental models using decentralized Artificial Life entities. The results demonstrate a strong feasibility for the application of integrated VR and Artificial Life in solving a 10,000 year old mystery shrouding a submerged landscape in the Southern North Sea, off the east coast of the United Kingdom. Three experimental scenarios with dynamic, "artificial" vegetation are observed to grow, reproduce, and react to virtual environmental parameters in a way that mimics their physical counterparts. Through further experimentation and refinement of the Artificial Life rules, plus the integration of additional knowledge from subject matter experts in related scientific fields, a credible reconstruction of the ancient and, today, inaccessible landscape may be within our reach. © 2006 by the Massachusetts Institute of Technology.

DOI10.1162/pres.15.3.341
URLView source
Indexed BySCIE
Language英语English
WOS Research AreaComputer Science
WOS SubjectComputer Science, Cybernetics ; Computer Science, Software Engineering
WOS IDWOS:000238189100009
Scopus ID2-s2.0-33745461369
Citation statistics
Cited Times:8[WOS]   [WOS Record]     [Related Records in WOS]
Document TypeJournal article
Identifierhttp://repository.uic.edu.cn/handle/39GCC9TT/11037
CollectionResearch outside affiliated institution
Corresponding AuthorCh'ng, Eugene
Affiliation
Department of Electronic,Electrical and Computer Engineering,School of Engineering,University of Birmingham,Edgbaston, B15 2TT,United Kingdom
Recommended Citation
GB/T 7714
Ch'ng, Eugene,Stone, Robert J. Enhancing Virtual Reality with Artificial Life: Reconstructing a flooded European mesolithic landscape[J]. Presence: Teleoperators and Virtual Environments, 2006, 15(3): 341-352.
APA Ch'ng, Eugene, & Stone, Robert J. (2006). Enhancing Virtual Reality with Artificial Life: Reconstructing a flooded European mesolithic landscape. Presence: Teleoperators and Virtual Environments, 15(3), 341-352.
MLA Ch'ng, Eugene,et al."Enhancing Virtual Reality with Artificial Life: Reconstructing a flooded European mesolithic landscape". Presence: Teleoperators and Virtual Environments 15.3(2006): 341-352.
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