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5
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CH'NG Eugene
5
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Journal article
4
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2021
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2020
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2019
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英语English
5
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A&HCI
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ESCI
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SCIE
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China
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Digital heritage
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Digital museum
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Technology acceptance
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Virtual reality
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Data in Brief
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Journal of Cultural Heritage
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Analysing narrative engagement with immersive environments: designing audience-centric experiences for cultural heritage learning
Journal article
Museum Management and Curatorship,2021, volume: 36, issue: 4, pages: 342-361
Authors:
Leow, Fui Theng
;
Ch'ng, Eugene
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Submit date:2023/12/27
China
cultural heritage
immersive
museum
personal narrative
virtual reality
The effects of VR environments on the acceptance, experience, and expectations of cultural heritage learning
Journal article
Journal on Computing and Cultural Heritage,2020, volume: 13, issue: 1
Authors:
Ch'Ng, Eugene
;
Li, Yue
;
Cai, Shengdan
;
Leow, Fui Theng
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Submit date:2023/12/27
Digital heritage
Digital technology
Technology acceptance
Virtual heritage
Virtual reality
Datasets from the evaluation of the adoption and use of digital technologies in China museums
Other
Data in Brief, 2019, volume: 25
Authors:
Ch'ng, Eugene
;
Cai, Shengdan
;
Leow, Fui Theng
;
Zhang, Tong Evelyn
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Submit date:2023/12/27
Digital systems
Digital technologies
Exhibits
Museum technology
Technology acceptance
User studies
Adoption and use of emerging cultural technologies in China's museums
Journal article
Journal of Cultural Heritage,2019, volume: 37, pages: 170-180
Authors:
Ch'ng, Eugene
;
Cai, Shengdan
;
Leow, Fui Theng
;
Zhang, Tong Evelyn
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Submit date:2023/12/27
Augmented reality
China
Cultural technology
Digital heritage
Digital museum
Museum computing
Smart museum
Virtual reality
Crowdsourcing 3D cultural heritage: best practice for mass photogrammetry
Journal article
Journal of Cultural Heritage Management and Sustainable Development,2019, volume: 9, issue: 1, pages: 24-42
Authors:
Ch'ng, Eugene
;
Cai, Shengdan
;
Zhang, Tong Evelyn
;
Leow, Fui Theng
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Submit date:2023/12/27
AR
Best practices
Crowdsourcing
Digital museum
Photogrammetry
VR