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CH'NG Eugene
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Journal article
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artificial life
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Artificial Life
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SIMULATION
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Model resolution in complex systems simulation: Agent preferences, behavior, dynamics and n-tiered networks
Journal article
SIMULATION,2013, volume: 89, issue: 5, pages: 635-659
Authors:
Ch'ng, Eugene
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Submit date:2023/12/27
agent-based systems
artificial life
complexity
modeling and simulation environments
simulation system architecture
Can Darwinian virtual objects behave well if left alone?
Conference paper
Proceedings of the 2012 International Conference on Cyberworlds, Cyberworlds 2012, Darmstadt, GERMANY, SEP 25-27, 2012
Authors:
Harrison, Dew
;
Ch'ng, Eugene
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Submit date:2023/12/27
agent-based modelling
artificial life
associative media
behaviours
Darwin
Duchamp
mixed-reality
An efficient segmentation algorithm for entity interaction
Journal article
Biodiversity Informatics,2009, volume: 6, issue: 1, pages: 5-17
Authors:
Ch'ng, Eugene
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Submit date:2024/01/10
segmentation
optimisation algorithms
artificial life
individual-based model
agent-based model
entity interaction
Experiential archaeology: Is virtual time travel possible?
Journal article
Journal of Cultural Heritage,2009, volume: 10, issue: 4, pages: 458-470
Authors:
Ch'ng, Eugene
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Submit date:2023/12/27
Artificial Intelligence
Artificial Life
Experiential Archaeology
Mixed Reality
Presence
Virtual Reality
Virtual Time Travel
A Virtual Reality archaeological framework for the investigation and interpretation of ancient landscapes
Conference paper
Proceedings of the IASTED International Conference on Internet and Multimedia Systems and Applications, EuroIMSA, Grindelwald, Switzerland, February 21-23, 2005
Authors:
Ch'ng, Eugene
;
Stone, Robert J.
;
Arvanitis, Theodores N.
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Submit date:2023/12/27
3d Reconstruction
Archaeological Framework
Artificial Life
Interactive 3d Environment
Virtual Reality