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Virtual Museum ‘Takeouts’ and DIY Exhibitions–Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement Conference paper
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Virtual, Online, November 2- 5, 2020
Authors:  Woolley, Sandra;  Mitchell, James;  Collins, Tim;  Rhodes, Richard;  Rukasha, Tendai
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Automated low-cost photogrammetric acquisition of 3D models from small form-factor artefacts Journal article
Electronics (Switzerland),2019, volume: 8, issue: 12
Authors:  Collins, Tim;  Woolley, Sandra I.;  Gehlken, Erlend;  Ch'ng, Eugene
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A collaborative artefact reconstruction environment Conference paper
HCI 2017: Digital Make Believe - Proceedings of the 31st International BCS Human Computer Interaction Conference, HCI 2017, Sunderland, July 3- 6, 2017
Authors:  Woolley, Sandra I.;  Ch'ng, Eugene;  Hernandez-Munoz, Luis;  Gehlken, Erlend;  Collins, Tim
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Observed methods of cuneiform tablet reconstruction in virtual and real world environments Journal article
Journal of Archaeological Science,2015, volume: 53, pages: 156-165
Authors:  Lewis, Andrew;  Woolley, Sandra;  Ch'ng, Eugene;  Gehlken, Erlend
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The development of a collaborative virtual environment for 3D reconstruction of cuneiform tablets Conference paper
Proceedings of the 2014 International Conference on Virtual Systems and Multimedia, VSMM 2014, Virtual Syst & Multimedia, Hong Kong, PEOPLES R CHINA, DEC 09-12, 2014
Authors:  Ch'ng, Eugene;  Woolley, Sandra I.;  Hernandez-Munoz, Luis;  Collins, Tim;  Lewis, Andrew
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A Virtual Reality archaeological framework for the investigation and interpretation of ancient landscapes Conference paper
Proceedings of the IASTED International Conference on Internet and Multimedia Systems and Applications, EuroIMSA, Grindelwald, Switzerland, February 21-23, 2005
Authors:  Ch'ng, Eugene;  Stone, Robert J.;  Arvanitis, Theodores N.
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