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题名A k-Hop Collaborate Game Model: Extended to Community Budgets and Adaptive Nonsubmodularity
作者
发表日期2021
发表期刊IEEE Transactions on Systems, Man, and Cybernetics: Systems
ISSN/eISSN2168-2216
摘要

Revenue maximization (RM) is one of the most important problems in social networks, which attempts to find a small subset of users that make the expected revenue maximized. It has been studied in depth before. However, most of the existing literature was based on nonadaptive seeding strategies and simple information diffusion models. It considered the number of influenced users as a measurement unit to quantify the revenue. Until the emergence of the collaborate game model, it considered the activity as a basic object to compute the revenue. An activity initiated by a user can only influence those users whose distances are within k-hop from the initiator. Based on that, we adopt an adaptive seed strategy and formulate an RM under the size budget (RMSB) problem. If taking into account the product's promotion, we extend it to an RM under the community budget problem, where the influence can be distributed over the whole network uniformly. We can prove that our objective function is adaptive monotone and not adaptive submodular, but it is adaptive submodular in some special cases. We study these two problems under both the special submodular cases and general nonsubmodular cases, and propose RMSBSolver and RMCBSolver to solve them with strong theoretical guarantees, respectively. In particular, we give a data-dependent approximation ratio by adaptive primal curvature for the RMSB in general nonsubmodular cases. Finally, we evaluate our proposed algorithms by conducting experiments on real datasets, and show the effectiveness and accuracy of our solutions.

关键词Adaptation models Adaptive startegy Adaptive systems Approximation algorithms approximation alogrithm collaborate game model Companies Games nonsubmodularity online social networks (OSNs) Optimization Social networking (online) stochastic optimization
DOI10.1109/TSMC.2021.3129276
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收录类别SCIE
语种英语English
WOS研究方向Automation & Control Systems ; Computer Science
WOS类目Automation & Control Systems ; Computer Science, Cybernetics
WOS记录号WOS:000732108600001
Scopus入藏号2-s2.0-85120565778
引用统计
被引频次:5[WOS]   [WOS记录]     [WOS相关记录]
文献类型期刊论文
条目标识符https://repository.uic.edu.cn/handle/39GCC9TT/8347
专题北师香港浸会大学
通讯作者Guo, Jianxiong
作者单位
1.BNU-UIC Institute of Artificial Intelligence and Future Networks, Beijing Normal University at Zhuhai, Zhuhai 519087, Guangdong, China, and also with the Guangdong Key Laboratory of AI and Multimodal Data Processing, BNU-HKBU United International College
2.Department of Computer Science, Erik Jonsson School of Engineering and Computer Science, The University of Texas at Dallas, Richardson, TX 75080 USA.
第一作者单位北师香港浸会大学
通讯作者单位北师香港浸会大学
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Guo, Jianxiong,Wu, Weili. A k-Hop Collaborate Game Model: Extended to Community Budgets and Adaptive Nonsubmodularity[J]. IEEE Transactions on Systems, Man, and Cybernetics: Systems, 2021.
APA Guo, Jianxiong, & Wu, Weili. (2021). A k-Hop Collaborate Game Model: Extended to Community Budgets and Adaptive Nonsubmodularity. IEEE Transactions on Systems, Man, and Cybernetics: Systems.
MLA Guo, Jianxiong,et al."A k-Hop Collaborate Game Model: Extended to Community Budgets and Adaptive Nonsubmodularity". IEEE Transactions on Systems, Man, and Cybernetics: Systems (2021).
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