Details of Research Outputs

TitleBIM based virtual reality environment for energy consuming by end-users
Creator
Date Issued2016
Conference Name16th International Conference on Construction Applications of Virtual Reality (CONVR 2016)
Source PublicationProceedings of the 16th International Conference on Construction Applications of Virtual Reality
EditorJack C.P. Cheng, Nashwan Dawood, JS Kuang
ISBN9789881403261
Pages560-569
Conference Date11-13 December 2016
Conference PlaceHong Kong, China
Abstract

Energy consumption is a global issue which is closely related to human behaviors. Virtual Reality environment is an ideal tool for people to learn energy management skills which is easily to use even for the aged. Various studies have been done to visualize the energy which is difficult to imagine and quantify but few methods provide an immersive 3D virtual world for energy. Meanwhile, ensuring the accuracy of the energy consumption presented in the virtual reality environment is a challenge.

This paper presents a way to build a high immersive virtual reality environment for end-users to sense energy. Proposed virtual reality environment is based on Building Information Modelling (BIM) and a popular game engine. BIM are used to create the 3D model and simulate the energy consumption. The application of BIM enhance the accuracy of the model and energy performance results comparing with traditional 2D CAD method. The BIM data can be transferred into game engine automatically. A person can experience realistic first-person situations and control the appliances. The timestamped power consumption data of every facility and every room will be provided which educate the users a better usage of the appliances and thus help change the residents' usage patterns. It expected to allow the users adding or reducing the appliances. Moreover, the usage pattern can recorded and sent back to the designers automatically for a better design. A further study is to test this system in a pilot project.

KeywordBuilding Information Modelling Built Environment energy optimization end-user Virtual Reality
URLView source
Language英语English
Document TypeConference paper
Identifierhttp://repository.uic.edu.cn/handle/39GCC9TT/12007
CollectionResearch outside affiliated institution
Corresponding AuthorWu, Zhuoqian
Affiliation
Department of Architecture and Built Environment, University of Nottingham, Ningbo, 315100, China
Recommended Citation
GB/T 7714
Wu, Zhuoqian,Tang, Llewellyn,CH'ng, Eugeneet al. BIM based virtual reality environment for energy consuming by end-users[C]//Jack C.P. Cheng, Nashwan Dawood, JS Kuang, 2016: 560-569.
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