Details of Research Outputs

TitleA cyclic game for joint cooperation and competition of edge resource allocation
Creator
Date Issued2019
Conference Name39th IEEE International Conference on Distributed Computing Systems, ICDCS 2019
Source PublicationProceedings - International Conference on Distributed Computing Systems
ISBN978-1-7281-2520-6; 978-1-7281-2519-0
ISSN1063-6927; 2575-8411
Volume2019-July
Pages503-513
Conference Date7-10 July 2019
Conference PlaceDallas, TX, USA
PublisherInstitute of Electrical and Electronics Engineers Inc.
Abstract

Managing edge resources is one of key issues in edge computing. Recent works of resource allocation in edge computing focus on service caching and request scheduling on edge nodes by distributing tasks over cloud and edge nodes, so as to achieve high-quality services and low latency. Unfortunately, most schemes do not pay enough attention on service providers which also have their own resources. To serve users, service providers cooperate with edge nodes and are sometimes independent of the edge operators with their own objectives. To deal with the cooperation and conflict among users, service providers and edge nodes, we propose a cyclic selection model to depict the resource allocation among users, edge nodes and service providers where they cooperate for completing user requests and compete for their own interest. Such resource allocation problem can be formulated as a non-linear integer programming which is very difficult to solve. Thus, we propose a three-sided cyclic game (3CG) involving users, edge nodes, and service providers who make their decisions: users select preferred services, service providers select cost-effective edge nodes, edge nodes select high-value users. 3CG is proved to have pure-strategy Nash equilibriums and an approximation ratio. We develop central and distributed approximate algorithms for resource allocation. The evaluation results of 3CG show the effectiveness and efficiency of the proposed algorithms. © 2019 IEEE.

KeywordEdge resource allocation Game theory
DOI10.1109/ICDCS.2019.00057
URLView source
Indexed ByCPCI-S
Language英语English
WOS Research AreaComputer Science
WOS SubjectComputer Science, Hardware & Architecture ; Computer Science, Information Systems ; Computer Science, Software Engineering ; Computer Science, Theory & Methods
WOS IDWOS:000565234200048
Citation statistics
Cited Times:12[WOS]   [WOS Record]     [Related Records in WOS]
Document TypeConference paper
Identifierhttp://repository.uic.edu.cn/handle/39GCC9TT/4476
CollectionResearch outside affiliated institution
Affiliation
1.Department of Computer Science and Engineering, Shanghai Jiao Tong University, Shanghai, China
2.Department of Computing, Hong Kong Polytechnic University, Hong Kong, China
3.Department of Electrical and Computer Engineering, University of California, Los Angeles, CA, United States
4.State Key Lab of IoT for Smart City, CIS, University of Macau, Macau, China
Recommended Citation
GB/T 7714
Ma, Shiheng,Guo, Song,Wang, Kunet al. A cyclic game for joint cooperation and competition of edge resource allocation[C]: Institute of Electrical and Electronics Engineers Inc., 2019: 503-513.
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