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9
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CH'NG Eugene
8
BRIEL Holger Mathias
1
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6
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2023
2
2022
1
2021
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英语English
9
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4
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CPCI-S
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cultural heritage
3
China
2
Crowdsourcing
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augmented reality
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Journal on Computing and Cu...
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2
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Social Augmented Reality: Communicating via Cultural Heritage
Journal article
Journal on Computing and Cultural Heritage,2023, volume: 16, issue: 2
Authors:
Ch'ng, Eugene
;
Cai, Shengdan
;
Feng, Pinyuan
;
Cheng, Danzhao
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View/Download:7/0
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Submit date:2023/12/27
Additional Key Words and PhrasesSocial AR
augmented reality
collaborative mixed reality
digital cultural heritage
virtual museum
Engaging institutions in crowdsourcing close-range photogrammetry models of urban cultural heritage
Journal article
Journal of Cultural Heritage Management and Sustainable Development,2023
Authors:
Ch'ng, Eugene
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View/Download:15/0
  |  
Submit date:2023/12/27
Crowdsourcing
Cultural heritage conservation
Digital heritage
Mass photogrammetry
Stakeholder engagement
Sustainability
Harnessing Collective Differences in Crowdsourcing Behaviour for Mass Photogrammetry of 3D Cultural Heritage
Journal article
Journal on Computing and Cultural Heritage,2022, volume: 16, issue: 1
Authors:
Cheng, Danzhao
;
Ch'ng, Eugene
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View/Download:5/0
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Submit date:2023/12/27
collaboration dynamics
crowd behaviour
Crowdsourcing
cultural heritage
mass photogrammetry
task allocation
team structures
Analysing narrative engagement with immersive environments: designing audience-centric experiences for cultural heritage learning
Journal article
Museum Management and Curatorship,2021, volume: 36, issue: 4, pages: 342-361
Authors:
Leow, Fui Theng
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View/Download:1/0
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Submit date:2023/12/27
China
cultural heritage
immersive
museum
personal narrative
virtual reality
Adoption and use of emerging cultural technologies in China's museums
Journal article
Journal of Cultural Heritage,2019, volume: 37, pages: 170-180
Authors:
Ch'ng, Eugene
;
Cai, Shengdan
;
Leow, Fui Theng
;
Zhang, Tong Evelyn
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View/Download:3/0
  |  
Submit date:2023/12/27
Augmented reality
China
Cultural technology
Digital heritage
Digital museum
Museum computing
Smart museum
Virtual reality
Multiuser Interaction with Hybrid VR and AR for Cultural Heritage Objects
Conference paper
Proceedings of the 2018 3rd Digital Heritage International Congress, Digital Heritage 2018 - Held jointly with the 2018 24th International Conference on Virtual Systems and Multimedia, VSMM 2018, San Francisco, CA, OCT 26-30, 2018
Authors:
Li, Yue
;
Ch'ng, Eugene
;
Cai, Shengdan
;
See, Simon
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View/Download:8/0
  |  
Submit date:2023/12/27
augmented reality
cultural heritage
heritage objects
hybrid VR AR
interaction design
social interaction
technology acceptance
Virtual reality
A Comparison of the Capacities of VR and 360-Degree Video for Coordinating Memory in the Experience of Cultural Heritage
Conference paper
Proceedings of the 2018 3rd Digital Heritage International Congress, Digital Heritage 2018 - Held jointly with the 2018 24th International Conference on Virtual Systems and Multimedia, VSMM 2018, San Francisco, CA, OCT 26-30, 2018
Authors:
Cai, Shengdan
;
Ch'ng, Eugene
;
Li, Yue
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View/Download:4/0
  |  
Submit date:2023/12/27
360-degree Video
Cultural Heritage
Memory
The Past
Virtual Reality
The Dilemma of the Revitalization of Intangible Cultural Heritage and Global Homogenization: The Case of Techno Nezha in Taiwan
Journal article
IAFOR Journal of Cultural Studies,2016, volume: 1, issue: 2, pages: 47-64
Authors:
Yuan, Leo
;
Briel, Holger
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View/Download:7/0
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Submit date:2021/11/05
Nezha
intangible cultural heritage
traditional culture
Taiwan
Visual Heritage in the Digital Age
Book
London:Springer, 1, 2013
Authors:
Ch'ng, Eugene
;
Gaffney, Vince
;
Chapman, Henry
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View/Download:5/0
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Submit date:2024/01/09
Computational Archaelogy
Visualisation of Space and Movement
Cultural Technologies
Digital Heritage
Heritage Computing
Modelling Landscape Change