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Research outside affiliated...
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CH'NG Eugene
3
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Conference paper
2
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2024
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2019
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2018
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英语English
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A&HCI
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Virtual reality
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International Journal of Hu...
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Going to the movies in VR: Virtual reality cinemas as alternatives to in-person co-viewing
Journal article
International Journal of Human Computer Studies,2024, volume: 181
Authors:
Szita, Kata
;
Moss-Wellington, Wyatt
;
Sun, Xiaolin
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View/Download:12/0
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Submit date:2023/12/27
Audience effect
Narrative engagement
Social isolation
Social virtual reality
Virtual reality cinema
Well-being
Enhancing VR experiential learning through the design of embodied interaction in a shared virtual environment
Conference paper
Proceedings of the 23rd Pacific Asia Conference on Information Systems: Secure ICT Platform for the 4th Industrial Revolution, PACIS 2019, Xi'an, July 8- 12, 2019
Authors:
Li, Yue
;
Ma, Teng
;
Ch'ng, Eugene
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View/Download:2/0
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Submit date:2023/12/27
Communication
Embodied interaction
Embodiment richness
Engagement
Experiential learning
Presence
Social presence
Spatial presence
Virtual reality
Multiuser Interaction with Hybrid VR and AR for Cultural Heritage Objects
Conference paper
Proceedings of the 2018 3rd Digital Heritage International Congress, Digital Heritage 2018 - Held jointly with the 2018 24th International Conference on Virtual Systems and Multimedia, VSMM 2018, San Francisco, CA, OCT 26-30, 2018
Authors:
Li, Yue
;
Ch'ng, Eugene
;
Cai, Shengdan
;
See, Simon
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View/Download:7/0
  |  
Submit date:2023/12/27
augmented reality
cultural heritage
heritage objects
hybrid VR AR
interaction design
social interaction
technology acceptance
Virtual reality